This was an early Unity 3D experiment ( 2009 ) to determine the development process for releasing iPhone games.

The game is simple, you have to knock down the blocks and you only have a few attempts to do so.

tap to throw.

swipe to roll.

Warning: I have not attempted to install this in a while. I think you need a JailBroken phone, if anything. Please comment and let me know if you try to run it. It’s a debug build straight from Unity 3D.